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package chalmers.game.subterranean.util.options;

import javafx.scene.input.KeyCode;

/**
 * 
 * @author TH
 */
public class Keybindings {

  public static KeyCode LEFT_KEY = KeyCode.A;
  public static KeyCode RIGHT_KEY = KeyCode.D;
  public static KeyCode JUMP_KEY = KeyCode.SPACE;
  public static KeyCode DOWN_KEY = KeyCode.S;
  public static KeyCode TOGGLE_KEY = KeyCode.R;
  public static KeyCode UP_KEY = KeyCode.W;
  public static KeyCode ACTION_KEY = KeyCode.Q;
  public static KeyCode USE_KEY = KeyCode.E;

}
